Pemrograman Berorientasi Obyek:Praktek Percabangan Switch dan Case: Difference between revisions
No edit summary |
m Kangtain moved page Materi/Pemrograman Berorientasi Obyek/Praktek:Percabangan Switch dan Case to Pemrograman Berorientasi Obyek:Praktek Percabangan Switch dan Case |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 15: | Line 15: | ||
====Contoh penerapannya==== | ====Contoh penerapannya==== | ||
<syntaxhighlight lang="java" line="1"> | |||
import java.util.Scanner; | |||
public class Lalin | |||
{ | |||
public static void main(string[] args) { | |||
// membuat Variabel dan Scanner | |||
String Lampu; | |||
Scanner scan = new Scanner(system.in); | |||
// mengambil input | |||
System.out.print("inputkan warna warna: "); | |||
lampu = scan.nextLine(); | |||
switch(lampu){ | |||
case "merah": | |||
System.out.println("Lampu merah, berhenti!"); | |||
break; | |||
case "kuning": | |||
System.out.println("Lampu kuning, harap hati-hati!"); | |||
break; | |||
case "hijau": | |||
System.out.println("Lampu hijau, silahkan jalan!"); | |||
break; | |||
default: | |||
System.out.println("Warna lampu salah!"); | |||
} | |||
} | |||
} | |||
</syntaxhighlight> | |||
[[Category:Materi]] | |||
[[Category:Matkul]] | |||
[[Category:Pemrograman]] | |||
[[Category:Pemrograman Berorientasi Obyek]] | |||